Turning Point (2018-2019)

VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms.
Each Robot (smaller than 18”x18”x18”) begins a match on one of their Alliance Starting Tiles. Each Alliance has three Zones in which they can place their Goals. Alliances earn points for Stacking Cones on Goals, Scoring Mobile Goals in Goal Zones, having the Highest Stacks, and by Parking Robots. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.
Information from: the VEX Turning Point Manual
The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms.
Each Robot (smaller than 18”x18”x18”) begins a match on one of their Alliance Starting Tiles. Each Alliance has three Zones in which they can place their Goals. Alliances earn points for Stacking Cones on Goals, Scoring Mobile Goals in Goal Zones, having the Highest Stacks, and by Parking Robots. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.
Information from: the VEX Turning Point Manual